Replayable timeline

The full sequence of observations can be replayed to reconstruct state at any timestamp. This enables deterministic debugging and incident analysis.

Before vs after

Before: after an incident, you only have current snapshots and partial logs. After: replay from observations reproduces the exact state transition path that led to failure.

# List timeline events
neotoma timeline list

# Get one event and inspect linked entities
neotoma timeline get <event_id>
neotoma relationships list --entity-id <entity_id>

Replay depends on deterministic state evolution and supports reproducible state reconstruction. See auditable change log for provenance.