Replayable timeline
The full sequence of observations can be replayed to reconstruct state at any timestamp. This enables deterministic debugging and incident analysis.
Before vs after
Before: after an incident, you only have current snapshots and partial logs. After: replay from observations reproduces the exact state transition path that led to failure.
# List timeline events neotoma timeline list # Get one event and inspect linked entities neotoma timeline get <event_id> neotoma relationships list --entity-id <entity_id>
Replay depends on deterministic state evolution and supports reproducible state reconstruction. See auditable change log for provenance.