<!-- Full-page Markdown export (rendered HTML → GFM). Source: https://neotoma.io/pt/replayable-timeline Generated: 2026-04-28T13:35:50.440Z --> # Replayable timeline The full sequence of observations can be replayed to reconstruct state at any timestamp. This enables deterministic debugging and incident analysis. ## Before vs after Before: after an incident, you only have current snapshots and partial logs. After: replay from observations reproduces the exact state transition path that led to failure. \# List timeline events neotoma timeline list # Get one event and inspect linked entities neotoma timeline get <event\_id> neotoma relationships list --entity-id <entity\_id> Replay depends on [deterministic state evolution](/deterministic-state-evolution) and supports [reproducible state reconstruction](/reproducible-state-reconstruction). See [auditable change log](/auditable-change-log) for provenance.